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| VIDEOGAME DESIGN |
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| Harry Potter and the Goblet of Fire |
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Harry Potter and the Prisoner of Azkaban |
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Harry Potter and the Chamber of Secrets |
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Harry Potter and the Philosopher's Stone |
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ShadowMan: 2econd Coming |
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ShadowMan |
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| College Slam |
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Shellshock |
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Bubba 'n' Stix |
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Asterix and the Power of the Gods |
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Wolfchild |
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Thunderhawk |
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| Rick Dangerous 2 |
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Monty Python's Flying Circus |
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Saint and Greavsie's Football Trivia |
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| Switchblade |
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Rick Dangerous |
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Night Raider |
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| Skate Crazy |
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Masters of the Universe: the Movie |
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Jet Power Jack |
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I began making games some 22 years ago - as a self-taught back-bedroom programmer whose first published game was written while I was at school. Having finished my Higher Education I spent a few months writing business software before I was approached to provide some freelance artwork for Sheffield-based Gremlin Graphics. At my interview I was offered a full-time position and I took the chance of leaving the world of safe and serious computing behind to give the more risky business of videogames a try. This 'try' has lasted far longer than I had ever expected and it has, at times, been a bit of a roller coaster ride along the way. During it I've met and worked with some interesting and talented people, I've seen a fair few game formats come and go and adapted my role many times as the task of making videogames has become increasingly more complex, expensive and time-consuming.
I am currently a Game Director at Electronic Arts.
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Where appropriate (or feasible, game teams comprise in excess of 60 people now) on this site I have tried to credit those who worked alongside me on these projects. Without their talents the games would never have been made. (You know who you are - if I've made an error or missed something, please let me know about it. |
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| © SIMONPHIPPS 2005 |
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