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Night Raider was the conversion of an Atari ST game to the Spectrum - a World War II 'action simulation' that saw the player flying a Grumman Avenger out to sea to sink the notorious Bismark.
My role on the project was simply that of creating the sprites and a number of control panel and cockpit display
screens for the Spectrum. This was achieved by studying the intricate full-screen 16-colour original graphics of the Atari version and converting them to a tiny black and white character set that just managed to fit into the Spectrum's minuscule memory
space.
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