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After completing
College Slam with the
team at Teesside it seemed that everyone was itching to have a go at an
original title, so, after having come up with a number of proposals for
a variety of action games we were asked by Acclaim's head office in New
York to come up with a 3D action horror adventure - 'something along the
lines of Capcom's Resident
Evil but in full 3D', they said.
A small team of us got together and created a proposal for a horror adventure
featuring an original character: Thomas Deacon, an ex-NYPD cop turned Demon Hunter. This was greeted with enthusiasm
but not taken up (although Deacon would appear as a major character in ShadowMan:
2econd Coming a number of years later). Instead we were then sent a group of
Acclaim's range of Valiant comics and asked if we could put together a proposal
for one of them. The comics: Ninjak (the story of a teenager who turns
into 'Ninjak' a videogame character that fights crime), Magnus the Robot Fighter
(his name is Magnus, he fights robots), Bloodshot (like the terminator but made
of nanotechnology), Trinity Angels (a very tongue in cheek trio of superheroic ladies -
Russ Meyer-meets-Charlie's Angels-meets-the Justice League, if you will) and ShadowMan.
ShadowMan, penned by Garth Ennis and illustrated by Ashley Wood, was the
story of Mike LeRoi a college student who becomes the slave of Nettie, a voodoo
priestess who implants the Mask of Shadows into his chest. With the Mask
burning within his ribcage, Mike becomes the ShadowMan - a zombie assassin with
the power to take souls and travel to Deadside - the place where everyone
without exception goes when they die.
With a set-up like that and a character that looked unbelievably cool we jumped
at the chance and began developing the story. The comic book had only been
running for about 5 issues and so it was very easy for us to slot into the
timeline and expand the world of the Deadside, especially since for the first
year of the comic's run (first under Garth Ennis' direction and then that of
Jamie Delano) most of the action took place in our world. The premise we
worked under was simply, that if there is no Heaven or Hell and everyone who
dies goes to Deadside then what happens when the really bad people get
organised and decide that they want to come back?
The result? Well, a storyline that began in 1888 with Jack the Ripper,
having committed his final appalling act being approached by the demonic
'Legion' to cross over into Deadside and begin building a gigantic citadel for
others of his kind. Jack commits suicide to join his master in Deadside
and then cut to the modern day and Nettie ordering the ShadowMan to
investigate what is going on in Deadside - forces are massing over there and a
number of ritualistic murders in our world seem to indicate that they're trying
to get through.
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